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A line · Activations · 2012

Basket Invaders

A multiplayer game for the brand activation Marcianitos.

Role
UX/UI · Interactive concept
Coding
Jorge Coutinho (Processing)
Credits
Mojobrands · Media Led
Year
2012
Two players throwing balls at a screen running the game.
01 · Boarding

A game built for one activation

A multiplayer game developed exclusively for the brand activation Marcianitos: players throw at a large screen, and the projection answers in real time.

Two players throwing balls at a screen running the game.
1.1Two players throwing balls at a screen running the game.
02 · En route

The screen as the playfield

UX/UI and interactive concept by Diogo Melo; the game was coded in Processing by Jorge Coutinho.

Players throwing balls at the screen.
2.1Players throwing balls at the screen.
The Marcianitos game in play, 2012.
2.3 The Marcianitos game in play, 2012.
03 · Arrival

Out in the open

The activation ran outdoors, with a queue forming for a turn at the screen.

Kids and adults queuing at the promotional tent in a square.
3.1Kids and adults queuing at the promotional tent in a square.
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